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Final version of Unreal Engine 5 – basis for next Tomb Raider

As part of the development phase of the Unreal Engine 5, this has often drawn attention to itself. The most important technology complexes within the now final version 5 are nanites and lumens. Lumen is a Global Illumination (GI) technique – it is used to calculate the complete illumination. Nanite is a Micro Polygon Rendering, which can display geometric information in a previously unseen level of detail. Most recently, the Unreal Engine 5 could The Matrix Awakens demo demonstrate their strengths.

Now the first public version of Unreal Engine 5 has been released. in one blog post the most important information and innovations are summarized. In addition, of course, there are the associated ones Release Notes. One of the free sample packs for UE5 includes the city data and assets from The Matrix Awakens demo. This package already weighs almost 90 GB.

CD Projekt Red recently announced for the plans to use the Unreal Engine for the next title in the Witcher series. Crystel Dynamics, the current development studio of the Tomb Raider series, now also wants to go down this path and will also develop the next title based on Unreal Engine 5.

First of all, working with Unreal Engine 5 is free. Commercial products then of course have to pay license fees.

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